Nothing particularly exciting in this update - I finally took the time to actually play a full game start to finish, and whacked at any bugs I found along the way, so this is mostly those bug fixes. I also tweaked some interface elements a bit.
- Liberals no longer regrow lost limbs when leaving the hospital
- Changed attribute display to distinguish base stats from stats gained/lost from things like juice/age/wounds, etc.
- Various CCS-related fixes
- Fixed siege-escape chases so that non-police sieges would spawn correctly rather than always being SWAT troopers
- Changed win requirements to ease up a bit on the Senate - it turns out getting the full 2/3rds majority is very difficult due to specific states being Conservatively-aligned - even at >90% public mood it still kind of caps out around 60 L+ senators. 3/5ths is now considered sufficient.
- Fixed a bunch of fiddly little bugs that caused the gameplay flow to break and do things like drop you out of sitemode for no apparent reason.
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